Below is a list of trainers available. Note that some of them (if the game is more than 2 years old) maybe outdated or only partially work. But for most trainers since 2018, I'm still keeping them up to date for at least one more year.
For HAN: Use PS3GameConvert_v0.91.For injection: use the same method of MW3:1. Before converting, move the original files of "PS3_GAME\USRDIR" (except EBOOT.BIN, default.self, and default_mp.self) to a temp folder outside the PS3_GAME folder.2. Convert the game using CFW2OFW v1.13 ("PS3_GAME\USRDIR" only containing EBOOT.BIN, default.self, and default_mp.self files).3. After the convertion, move the original files (the temp folder) to the converted folder "BLUS30377\USRDIR".4. Inject the converted files (BLUS30377 & NPUB30377) in backup using PS3Xport Tool v1.1.
Crysis 3 Game File Part 16.rar
STEPS:1. Copy all Disc files, except EBOOT.BIN, default.self, and default_mp.self from "/USRDIR/*" to update folder "BLES00683/USRDIR/*".2. Delete all converted files from "NPEB00683/USRDIR/*" except EBOOT.BIN from update.3. Copy default.self and default_mp.self from Disc to "NPEB00683/USRDIR/".NOTE: The game does not need be converted if you manually copied the needed files from PS3_GAME folder, excluding USRDIR.
STEPS:1. Copy all Disc files, except EBOOT.BIN, default.self, and default_mp.self from "/USRDIR/*" to update folder "BLES00687/USRDIR/*".2. Delete all converted files from "NPEB00687/USRDIR/*" except EBOOT.BIN from update.3. Copy default.self and default_mp.self from Disc to "NPEB00687/USRDIR/".NOTE: The game does not need be converted if you manually copied the needed files from PS3_GAME folder, excluding USRDIR.
If you get black screen and console freeze during game startup on HEN/HAN try this method:1. Before converting, move the original files of "PS3_GAME\USRDIR" (except EBOOT.BIN, default.self, and default_mp.self) to a temp folder outside the PS3_GAME folder.2. Convert the game using CFW2OFW v1.13 ("PS3_GAME\USRDIR" should contain EBOOT.BIN, default.self, and default_mp.self files only).3. After the conversion, move the original files (the ones inside the temp folder you made in step 1) to the converted folder "BLES00687\USRDIR". (resulting NPEB00687 folder should be small, around 19-20MB in size and BLES00684 should be around 7.15GB)4. Make the packages with Make-Backup-PKG, game package will be small (19-20MB) while patch will be the biggest one (7.15GB)
1. Move all Disc files (original files before converting) from USRDIR except EBOOT.BIN, default.self, and default_mp.self to update folder BLXXYYYYY/USRDIR/*2. then convert your game (USRDIR only contain EBOOT.BIN, default.self, and default_mp.self files)
1. Rename PS3_Game folder to "NPUB30970"2. Decrypt EBOOT.BIN, DBZ1.BIN and DBZ3.BIN with scetool3. Open EBOOT.ELF with Hex, set it on 16 bit offset and find /dev_bdvd/PS3_GAME/USRDIR, then replace hex values [2F 64 65 76 5F 62 64 76 64 2F 50 53 33 5F 47 41 4D 45 2F 55 53 52 44 49 52 2F 4C 41 55 4E 43 48 00 00 00 00 00 00 00 00 2F 43 41 43 48 45 2E 4C 53 54] with [2F 64 65 76 5F 68 64 64 30 2F 67 61 6D 65 2F 4E 50 55 42 33 30 39 37 30 2F 55 53 52 44 49 52 2F 4C 41 55 4E 43 48 00 00 2F 43 41 43 48 45 2E 4C 53 54] and save4. Open DBZ1.ELF with Hex, set it on 16 bit offset and find /dev_bdvd/PS3_GAME/USRDIR, then replace hex values [2F 64 65 76 5F 62 64 76 64 2F 50 53 33 5F 47 41 4D 45 2F 55 53 52 44 49 52 2F 44 42 5A 31 00 00 2F 55 53 52 2F 43 41 43 48 45 2E 4C 53 54 00 00 49 6E 69 74 69 61 6C 69 7A 65 20 54 68 72 65 61 64 00 00 00 41 50 20 42 47 20 44 52 41 57 00 00 00 00 00 00 41 50 20 42 47 20 54 52 41 4E 53 20 44 52 41 57 00 00] with [2F 64 65 76 5F 68 64 64 30 2F 67 61 6D 65 2F 4E 50 55 42 33 30 39 37 30 2F 55 53 52 44 49 52 2F 44 42 5A 31 00 00 2F 55 53 52 2F 43 41 43 48 45 2E 4C 53 54 00 00 49 6E 69 74 69 61 6C 69 7A 65 20 54 68 72 65 61 64 00 00 00 41 50 20 42 47 20 44 52 41 57 00 00 41 50 20 42 47 20 54 52 41 4E 53 20 44 52 41 57] and save5. Open DBZ3.ELF with Hex, set it on 16 bit offset and find /dev_bdvd/PS3_GAME/USRDIR, then replace hex values [2F 64 65 76 5F 62 64 76 64 2F 50 53 33 5F 47 41 4D 45 2F 55 53 52 44 49 52 2F 44 42 5A 33 00 00 2F 43 41 43 48 45 2E 4C 53 54 00 00 00 00 00 00 0A 00] with [2F 64 65 76 5F 68 64 64 30 2F 67 61 6D 65 2F 4E 50 55 42 33 30 39 37 30 2F 55 53 52 44 49 52 2F 44 42 5A 33 00 00 2F 43 41 43 48 45 2E 4C 53 54 00 0A] and save6. Move the modified files to scetool folder, open CMD and typeFor EBOOT.ELF:scetool.exe --verbose --sce-type=SELF --compress-data=FALSE --skip-sections=FALSE --key-revision=04 --self-auth-id=1010000001000003 --self-vendor-id=01000002 --self-type=NPDRM --self-app-version=0001000000000000 --self-fw-version=0003004000000000 --self-add-shdrs=TRUE --np-license-type FREE --self-ctrl-flags=0000000000000000000000000000000000000000000000000000000000000000 --self-cap-flags=00000000000000000000000000000000000000000000003B0000000100040000 --np-app-type=EXEC --np-content-id=UP0105-NPUB30970_00-DRAGONBALLBUDHDC --np-klicensee=72F990788F9CFF745725F08E4C128387 --np-real-fname=EBOOT.BIN --np-add-sig=FALSE --encrypt EBOOT.ELF EBOOT.BINFor DBZ1.ELF and DBZ3.ELF (you must rename them to EBOOT.BIN and rename them to their original names after the conversion):scetool.exe --verbose --sce-type=SELF --skip-sections=FALSE --self-add-shdrs=TRUE --compress-data=FALSE --key-revision=04 --self-app-version=0001000000000000 --self-auth-id=1010000001000003 --self-vendor-id=01000002 --self-ctrl-flags=0000000000000000000000000000000000000000000000000000000000000000 --self-cap-flags=00000000000000000000000000000000000000000000003B0000000100040000 --self-type=APP --self-fw-version=0003004000000000 --encrypt EBOOT.ELF EBOOT.BIN7. Copy the new .BIN files into NPUB30970 folder8. Edit PARAM.SFO and change Category from DG (Disc Game) to HG (Harddrive Game) then save9. Pack into PKG with any PKG converter as long as it doesn't resign the eboot into 4.XXSo far the game works perfectly.
For DTU/Inject: Game conversion not required: 1. Extract the folder PS3_GAME and rename it into BCES00129GAME, 2. Download the 1.03 update patch BCES00129 then unpack it, 3. In the folder BCES00129GAME, copy all the files from the patch except param.sfo (ie param.sfo in BCES00129GAME must remain native to the disk), 4. In the folder BCES00129GAME, edit param.sfo. Change Category DG (Disc Game) to HG (HardDrive Game) then game version number to the same version of the patch. 5. Fold BCES00129GAME and BCES00129 to the console. You're playing. All is simple
For HAN:1. Rename PS3_GAME folder to NPEA00129 (game conversion not needed),2. Download update manually and extract it (folder should be called: BCES00129, if extraction tool puts it inside another folder, take it out and put it alongside NPEA00129),3. COPY all files from BCES00129 EXCEPT PARAM.SFO to NPEA00129,4. In NPEA00129 folder, edit PARAM.SFO and change Category, DG into HG; AppVer into 1.03,5. Move both folders NPEA00129 and BCES00129 to make-backup-pkg then make the packages.
Get the NPJB-00532 PKG from NPS (it comes in a XML which has the links, open it with a text editor and download the 5 parts, then join the files with IgorWare File Joiner (they must appear in order _00, _01, _02 and so on, do not tick the append to first file box)
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In the vast majority of cases, the solution is to properly reinstall xinput1_3.dll on your PC, to the Windows system folder. Alternatively, some programs, notably PC games, require that the DLL file is placed in the game/application installation folder.
XInput is an API that allows applications to receive input from the Xbox 360 Controller for Windows (part of the DirectX archive). It is therefore packaged with a vast array of PC games in order to give the gamer an option to use a controller. It does contain other similar functions of controller interfaces meaning even if the game does not allow the use of a controller, xinput1_3.dll and other files part of the archive may be needed.
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